Ovaj blog je posvećen zvuku i njegovim raznim oblicima. Tokom godina sam nalazio puno interesantnih stvari vezanih za zvuk, pa sam došao na ideju da sve te interesantne priče, eksperimente, instrumente, uređaje, knjige, filmove, audio zapise i događaje grupišem na jedno mesto, pre svega kao ličnu evidenciju, da ne moram više da se mučim da nađem sve te stvari, a nadam se da će i vama pomoći u boljem razumevanju zvuka. Pored zvuka kao mehaničke oscilacije, pisaću i o njegovoj upotrebi u muzici, filmu, svakodnevnom životu, itd. Trudiću se da ne kršim tuđa autorska prava, al baš ako bude negde neki propust... Ukoliko se vlasnik autorskih prava javi, skloniću sporan sadržaj. Sve predloge, pdf knjige, linkove i slično, što smatrate da bi pomoglo da se napravi jedna riznica znanja o zvuku, šaljite na danilocrni[et]yahoo[dot]com

недеља, 29. септембар 2013.

Noisy Jelly

Projekat koji su osmislili Raphaël Pluvinage i Marianne Cauvard samim imenom pokazuje da spaja žele i zvuk u jedinstvenu dečiju igru. Koristeći Arduino mikroprocesor, zvuk se generiše dodirom prsta na žele. Različiti oblici, procenat soli, pritisak dodira i međusobna udaljenost objekata daju različitu zvučnu sliku pa je moguće praviti i muziku.






Note : This project is a fully working prototype made with Arduino and Max/Msp, there are absolut no sound editing in the video...

More picture at this flickr set (http://www.flickr.com/photos/raphaelplu/sets/72157629621382055/)
And download the Project pdf here (http://pluvinage.eu/NOISYJELLY_presskit.pdf)

Noisy jelly is a game where the player has to cook and shape his own musical material, based on coloured jelly.

With this noisy chemistry lab, the gamer will create his own jelly with water and a few grams of agar agar powder. After added different color, the mix is then pour in the molds. 10 min later, the jelly shape can then be placed on the game board,and by touching the shape, the gamer will activate different sounds.

Technically, the game board is a capacitive sensor, and the variations of the shape and their salt concentration, the distance and the strength of the finger contact are detected and transform into an audio signal.
This object aims to demonstrate that electronic can have a new aesthetic, and be envisaged as a malleable material, which has to be manipulated and experimented.

Author: Raphaël Pluvinage (http://pluvinage.eu and twitter (https://twitter.com/#!/rpluvina)
& Marianne Cauvard (http://mariannecauvard.fr)
at L'Ensci Les ateliers (http://ensci.com)

Project done in the semester course of François Azambourg and Clémentine Chambon
Thanks to Roland Cahen for his help (especially sorting out with Max/Msp)

Photo credit: Véronique HUYGHE
Music credit : "Whip it" of Devo

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